Genting Poker Series

Genting Poker Series Rules

GENTING POKER SERIES TOURNAMENT RULES

General Concepts

1.   Floor People
Floor people are to consider the best interest of the game and fairness as the top priority in the decision-making process. Unusual circumstances can on occasion dictate that decisions in the interest of fairness take priority over the technical rules. The floor person's decision is final.

2.   Official Language
The English-only rule will be enforced in the card room during the play of hands.

3. Official Terminology of Tournament Play
Official terms are simple, unmistakable, time-honoured declarations like: bet, raise, call, fold, check, all-in, pot (in pot limit only) and complete. Regional terms may also meet this standard. The use of non-standard language is at a player's risk because it may result in a ruling other than what the player intended. It is the player's responsibility to make their intentions clear.
See Rules 36 & 44


4.   Communication
Players may answer the phone while at the poker table. Mobile / Cell Phone or other communication devices should be switched to silent during the tournament. The Card Room Manager may ask a player to step away from the table if they feel that they are slowing the game down whilst on the phone. All electronic devices may be asked to be removed if the Card Room Manager feels that the device is interfering with the smooth running of the game or slowing down play. 

Phones / mobile devices / laptops / tablets are not permitted to be used under any circumstances on the TV table and / or final table.

Seating Players; Breaking & Balancing Tables

5.   Random Seats
Tournament and satellite seats will be randomly assigned. A player who started the tournament in the wrong seat with the correct chip stack will be removed to the correct seat and take his current total chip stack with him.

6. Special Needs
Accommodations for players with special needs will be made when possible.

7.   Breaking Tables
Players going from a broken table to fill in seats assume the rights and responsibilities of the position. They can get the big blind, the small blind, or the button. The only place they cannot get a hand is between the small blind and the button.

 8.   Balancing Tables
In flop and mixed games when balancing tables, players will be moved from the big blind to the worst position, including taking a single big blind when available, even if that means the seat will have the big blind twice.  Worst position is never the small blind. The table from which a player is moved will be as specified by a predetermined procedure.   In stud-only games, players will be moved by position (the last seat to open up at the short table is the seat to be filled).  Play will halt on any table that is three or more players short.

9.  Number of Players at Final Table
Unless otherwise stated, in flop games, the final table will consist of nine/ ten (9/10) players.  In stud-type games, the final table will consist of nine (9) players.

Pots / Showdown

10.   Declarations
Cards speak.  Verbal declarations as to the content of a player's hand are not binding; however, any player deliberately miscalling his or her hand may be penalized.

11.   Face Up for All-Ins
All cards will be turned face up once a player is all-in and all betting action is complete.

12.   Showdown Order
In a non-all-in showdown, at the last round of betting, the player who made the last aggressive action must show first. If there was no bet in the last round, the player to the left of the button show first and so on clockwise.

Last Man Standing - If after the last round of betting on the river, the action is heads up and the aggressor mucks his hand after being called, then the player who called does not need to show his hole cards to claim the pot, the aggressor cannot request to see the caller's cards, as he has relinquished all rights to the pot by mucking he has also relinquished all rights to see the caller's cards.
In stud, the player with the high board must show first. In razz, the lowest board shows first.

13. Playing the Board at Showdown
A player must show all hole cards when playing the board to get part of the pot.

14. Asking to see a Hand
Except where house policy requires a hand to be shown or provides an express right to see a hand on request, asking to see a hand is a privilege granted at the TD's discretion to protect the integrity of the game (suspicion of invalid hand, collusion etc). This privilege is not to be abused. A player who mucks his hand face down at showdown without fully tabling it loses any right he may have to ask to see any hand. Only players actively involved in the hand may request to see another player's cards.

 15. Killing a Winning Hand
Dealers cannot kill a winning hand that was tabled and was obviously the winning hand. Players are encouraged to assist in reading tabled hands if it appears that an error is about to be made.

16.   Awarding Odd Chips
The odd chip will go to the high hand. In flop games when there are two or more high hands or two or more low hands, the odd chip(s) will go to the left of the button. In stud games, the odd chip will go to the high card by suit. However, when hands have identical value (e.g., a wheel in Omaha/8) the pot will be split as evenly as possible.

17.   Side Pots
Each side pot will be split separately.

18.  Disputed Pots
The right to dispute a hand ends when a new hand begins. (See rule #19.)
General Procedures
19. New Hand & New Limits
When time has elapsed in a round and a new level is announced, either electronically or by a member of the tournament staff, the new level applies to the next hand. A hand begins with the first riffle. If an automatic shuffler is being used, the hand begins when the green button is pushed.

20.   Chip Race
When it is time to color-up chips, they will be raced off with a maximum of one chip going to any player. The chip race will always start in the No.1 seat. A player cannot be raced out of a tournament: a player who loses his or her remaining chip(s) in a chip race will be given one chip of the smallest denomination still in play. Players are encouraged to witness the chip race.

21. Chip Stacks kept Visible & Countable
Players are entitled to a reasonable estimation of an opponent's chip count: thus chips should be kept in countable stacks. Players must keep their higher denomination chips visible and identifiable at all times. Tournament Directors will control the number & denomination of chips in play and may colour up at their discretion. Discretionary colour ups are to be announced.

22.   Deck Changes
Deck changes will be on the dealer push or level changes or as prescribed by the house. Players may not ask for deck changes.

23.   Re-buys
A player may not miss a hand. If a player announces the intent to rebuy before a new hand, that player is playing chips behind and is obligated to make the re-buy.

24.   Calling for a Clock
Once a reasonable amount of time has passed and as soon as the clock is called for the floor will be called to the table. A player will be given a maximum of one minute to make a decision. If action has not been taken before time expires, there will be a 10-second countdown. If a player has not acted by the time the countdown is over, the player's hand will be dead. A Dealer cannot call the clock. A player may call for the clock whilst play is hand for hand.

25.   Rabbit Hunting
No rabbit hunting is allowed.  Rabbit hunting is revealing any of the cards "that would have come" if the hand had not ended.

Player Present / Eligible for Hand

26.   At Your Seat
A player must be at his or her seat before the first card has been dealt. A player must be at his/her seat to call time.

27.   Action Pending
A player must remain at the table if he has a live hand.


Button / Blinds
28.   Dead Button
Tournament play will use a dead button.

29.   Dodging Blinds
A player who intentionally dodges any blind when moving from a broken table will incur a penalty.

30.   Button in Heads-up
In heads-up play, the small blind is on the button and acts first pre-flop and last on all subsequent betting rounds. The last card is dealt to the button. When beginning heads-up play, the button may need to be adjusted to ensure no player takes the big blind twice in a row.

Dealing Errors
31.   Misdeals
In stud-type games, if any of the player's two down cards are exposed due to dealer error it is a misdeal. In flop games, misdeals include but are not necessarily limited to:
• exposure of one of the first two cards
• two or more exposed or boxed cards
• first card dealt to the wrong seat
• cards dealt to a seat that is not entitled to a hand
• a seat entitled to a hand is dealt out
• a card goes off the table
If substantial action occurs a misdeal cannot be declared and the hand must proceed.

32.  Substantial Action
Substantial action is defined as either:
• any two actions in turn, at least one of which must involve putting chips in the pot (i.e. any 2 actions except 2 checks or 2 folds)
OR
• any combination of three actions in turn (check, bet ,raise, call or fold)

33. Four Card Flop
If the flop contains 4 (rather than 3) cards, whether exposed or not, a floor person will be called and the 4 cards and the remaining deck shall be reshuffled and a new flop dealt.

Play: Bets & Raises

34.   Verbal Declarations / Acting in Turn
Players must act in turn. Verbal declarations in turn are binding. Chips placed in the pot in turn must stay in the pot.

35. Action Out of Turn
Action out of turn will be binding if the action to that player has not changed. A check, call or fold does not change action. If action changes, the out of turn bet is not binding and is returned to the out of turn player who has all options including: calling, raising or folding. An out of turn fold is binding.
Any player acting or folding out of turn may be liable to a penalty at the end of the hand.

36.   Methods of Raising
In no-limit or pot-limit, a raise must be made by (1) placing the full amount in the pot in one motion; or (2) verbally declaring the full amount prior to the initial placement of chips into the pot; or (3) verbally declaring "raise" prior to the placement of the amount to call into the pot and then completing the action with one additional motion. It is the player's responsibility to make his intentions clear.
 
37.   Raises 
A raise must be at least the size of the largest previous bet or raise of the current betting round.  If a player puts in a raise of 50% or more of the previous bet but less than the minimum raise, he or she must make a full raise. The raise will be exactly the minimum raise allowed (see exception for multiple same-denomination chips Rule 39). In no-limit and pot limit, an all-in wager of less than a full raise does not reopen the betting to a player who has already acted.

38. Oversized Chip
Anytime when facing a bet (or blind), placing a single oversized chip in the pot is a call if a raise is not first verbally declared. To raise with a single oversized chip, a declaration must be made before the chip hits the table surface. If a raise is declared (but not an amount), the raise is the maximum allowable for that chip. When not facing a bet, placing an oversized chip in the pot without declaration is a bet of the maximum for the chip.

39.  Multiple Chips Betting
When facing a bet, unless a raise is first declared, multiple same-denomination chips is a call if removing one chip leaves less than the call amount. Example of a call: pre flop, blinds 200-400: A raises to 1200 total (an 800 raise), B puts out two 1000 chips without declaring raise. This is just a call because removing one 1000 chip leaves less than the amount needed to call the 1200 bet. Placing chips of mixed denominations in the pot is governed by the 50% standard in Rule 37.

40.   Number of Allowable Raises
There is no cap on the number of raises in no-limit and pot-limit play. In limit events there will be a limit to raises even when heads-up until the tournament is down to two players; the house limit will apply.

41. Accepted Action
Poker is a game of alert, continuous observation. It is the caller's responsibility to determine the correct amount of an opponent's bet before calling, regardless of what is stated by the dealer or players. If a caller requests a count but receives incorrect information from the dealer or players, then places that amount in the pot, the caller is assumed to accept the full correct action and is subject to the correct wager or all-in amount. As with all tournament situations, should this happen, the floor must be called straightaway and Rule 1 may apply at the TD's discretion.

42.   Pot Size & Pot Limit Bets
Players are entitled to be informed of the pot size in all games; however a Supervisor may bar a player from asking the pot size in a Limit or No Limit game if they feel this rule is being abused. A player declaring, "I bet the pot", in a No Limit game means that on this first occasion and only on this occasion, the pot will be counted and the player will bet the size of the pot, the floor must be called and the player will be warned that, "I bet the pot" is not a normal term in a No Limit game.

43.   String Bets and Raises
Dealers will be responsible for calling string bets and raises.

44. Non-Standard & Unclear Betting
Players use unofficial betting terms and gestures at their own risk. These may be interpreted to mean other than what the player intended. Also, whenever the size of a declared bet can have multiple meanings, it will be ruled as the lesser value. Example, "I bet five", if it is unclear whether "five" means 500 or 5000, the bet stands at 500. See Rules 3 & 36.

45. Non-Standard Folds
Any time before the end of the last betting round of a hand, folding in turn when facing a check or folding out of turn are both binding folds and may be subject to a penalty.

46. Conditional Statements
Conditional statements regarding future action are non-standard and strongly discouraged; they may be binding and/or subject to penalty at the TD's discretion. Example: "if - then" statements such as "If you bet, then I will raise".

Play: Other

47.   Chips in Transit
Players may not hold or transport tournament chips in any manner that takes them out of view. A player who does so will forfeit the chips and will face disqualification. The forfeited chips will be taken out of play.

48.   Accidentally Killed / Fouled Hands
Players must protect their own hands at all times. If a dealer kills a hand by mistake, or a hand is fouled, the player will have no redress and is not entitled to a refund of bets. If the player initiated a bet or raise and hasn't been called, the uncalled bet or raise will be returned to the player.

49. Dead Hands in Stud
In stud poker, if a player picks up the upcards while facing action, the hand is dead.

Etiquette & Penalties

50.   Penalties and Disqualification
A penalty MAY be invoked if a player exposes any card with action pending, throws a card off the table, violates the one-player-to-a-hand rule, or similar incidents take place. Penalties WILL be invoked in cases of soft play, abuse, disruptive behavior, or cheating. Penalties available to the TD include verbal warnings and "missed hand" penalties, and disqualification. Except for a one-hand penalty, missed hand penalties will be assessed as follows: The offender will miss one hand for every player, including the offender, who is at the table when the penalty is given multiplied by the number of rounds specified in the penalty.  For the period of the penalty, the offender shall remain away from the table but will continue to be dealt in.

Tournament staff can assess a one-hand penalty, one-, two-, three-, or four-round penalties or disqualification. A player who is disqualified shall have his or her chips removed from play. Repeat infractions are subject to escalating penalties.
 
51.   No Disclosure
Players are obligated to protect the other players in the tournament at all times. Therefore, players, whether in the hand or not, may not:
 1.  Disclose contents of live or folded hands,
 2.  Advise or criticize play at any time,
 3.  Read a hand that hasn't been tabled.
The one-player-to-a-hand rule will be enforced.
 

52.   Exposing Cards
A player who exposes his cards with action pending may incur a penalty, but will not have a dead hand. The penalty will begin at the end of the hand.

53.   Ethical Play
Poker is an individual game. Soft play will result in penalties, which may include forfeiture of chips and/or disqualification. Chip dumping and/or all other forms of collusion will result in disqualification.
 
54.   Etiquette Violations
Repeated etiquette violations will result in penalties. Examples include, but are not limited to, unnecessarily touching other players' cards or chips, delay of the game, repeatedly acting out of turn or excessive chatter.

Other

55.  Alternates & Re-Entries
Anybody entering the tournament after it has started, for instance, alternates and re-entries will NOT have to post a late entry penalty (i.e. small & big blinds). They will start with a full stack.

56. Exposing Flop Cards Prematurely
If the flop card is exposed before all action in the betting round has finished then the following shall happen;
• One card exposed, then the second and third cards of the flop are dealt face down, burn a card and deal the turn face down, burn a card and deal the river face down, the exposed card and the rest of the deck will now be shuffled and the top card will be the first card of the flop, turn the rest of the flop over and continue as normal.
• Two cards exposed, then the third card of the flop is dealt face down, burn a card and deal the turn face down, burn a card and deal the river face down, the exposed cards and the rest of the deck will now be shuffled and the top card will be the first card of the flop and the second card will be the second card of the flop, turn the rest of the flop over and continue as normal.
• Three cards exposed, then burn a card and deal the turn face down, burn a card and deal the river face down, the exposed cards and the rest of the deck will now be shuffled and the top card will be the first card of the flop and the second card will be the second card of the flop and the third card will be the third card of the flop, then continue as normal.

57. Exposing the Turn Card Prematurely
If the turn card is exposed before all action in the betting round has finished then the following shall happen; the premature turn card shall be removed from the board, the top card from the deck shall be the third burn card and the next card from the deck shall be placed face down as the new turn card, the prematurely exposed card and the rest of the deck will now be shuffled and when ready the top card will be the river card.


58. Exposing the River Card Prematurely
If the river card is exposed before all the action in the betting round has finished then the following shall happen; the premature river card and the rest of the deck will now be shuffled and the top card will be the river card.

59. Publicity
By participating in a poker tournament players consent to participate in such reasonable publicity as Genting Casinos UK Ltd shall in its discretion decide, including, press releases, events reports, results listings and press coverage and players further consent to having details of their name and the amount, if any, won by them included in such publicity. This publicity will include postings on Circuspoker.com, Gentingpoker.com, blogs and forums. In the event that the tournament is televised or filmed, players agree to take part in this coverage and acknowledge and agree that they will not receive any payment for this or have any rights over such coverage. Any player wishing to remain anonymous on externally published results must inform the Tournament Director prior to the event commencing.

60. Card Room Magic
The Cardroom Magic software 'chips in play' count should not be used to make decisions during the game.  It is only an indicative figure and can be affected by such factors as, but not limited to; Chip Races, Bonus Chips, Lost Chips.  A chip count of your opponents' chips can be requested from the dealer or card room staff at any time.

Genting Poker Series Specific Rules

61.Late Registration

Registration closes as detailed below:

Main Event (3 Days):           End of Level 9

Side Event (2 Days):           End of First Break

Side Event (1 Day):             End of First Break

62.First Hand Button

Seat 1 is always the button at the start of each day's play.  Seat 2 is therefore the small blind, and seat 3 is the Big Blind.

63.End of Days Play

At some point during the last level of play, on a multi day tournament, the TD will randomly select a card numbering 4, 5, 6 or 7.  This will be the number of hands required to be dealt before the end of play.

64.Deals

For all deals, regardless of the sentiment at the table, each player must be given 2 cards, one red and one black.  Players are to return to the dealer, face down, a card to represent their vote.  Black Cards are a YES vote, Red Cards are a NO vote.  If all cards returned are Black, players will given a time out where the clock is paused for no longer than 20 minutes. Players will be provided with details of the current chip counts and money left in the prize pool. During the time out, the players will be accompanied by one of the senior team at the event, who will simply ensure the discussion is a proper one, and that some players are not being pressurised into making a deal.  The member of staff will have no say whether the nature of the deal proposed is fair. Once the players have reached agreement, or 20 minutes have passed, players will be issued with a Red and Black card again. If all cards returned are black, the deal is agreed and the casino will process the payouts as per the deal agreed. If one of the cards is red, the deal is not agreed and play will continue.

The dealer will shuffle the returned cards and turn them over.  If they are all black, the deal is agreed, if there are any reds, the deal is not agreed and play should continue.

In the event of a time out being taken and a deal not being made, players are not permitted another time out until a further player has been eliminated.

65.Exceptions

In all cases the decision of the TD is final, and will be made in the best interests of the tournament.

 

GENTING POKER SERIES CASH GAME RULES

General Concepts

1.  Card Room Supervisors

Card Room Supervisors are to consider the best interest of the game and fairness as the top priority in the decision-making process. Unusual circumstances can on occasion dictate that decisions in the interest of fairness take priority over the technical rules. The Card Room Supervisor's decision is final.

2.  Official Language

The English-only rule will be enforced in the card room during the play of hands.

3.  Communication

Phone / Text / Internet use on a mobile device, tablet, laptop is permitted provided it does not interrupt the flow of the game. The Cash Game supervisor may request a player stops using a device, if it is affecting the flow of the game.

4.Staffing the Cash Games

All cash games will be started by a supervisor and will have a dealer.  Self deal cash games are not permitted.

Money and Chips

5.Exchange

Cash will be exchanged for chips by a Supervisor or Cashier

6.Playing Behind

Players are only permitted to have money "playing behind" if the supervisor is exchanging it for chips.

7.Chips in Play

Only chips on the table at the start of a hand are in play for that pot, with the exception of chips that are in transit from the cashier / supervisor, and where the table has been informed by the Supervisor prior to the hand starting of the value of the chips in transit.

8.Adding Additional Chips

Players may add additional chips of any amount to their stack between deals, providing they have not been All-In during the previous hand.  If they were All-In they must buy-in for at least the minimum of the table sit down.

9.Players With No Chips

Players with no chips, who request a hand without stating the amount they are buying in for, must buy-in for the minimum buy-in for that table.

10.Players All-In

Players who were All-In on the previous hand and lost, are permitted to buy-in for less than that minimum amount once only.

11.Incidentals

Chips at the table can be used to pay for incidentals such as, but not limited to drinks, food, cigarettes, fees, tips.

12.Removing Chips From Play

Players are not permitted to remove any chips from play on a table (known as weeding)

13.Playing Over

Playing over is permitted, provided it is in reserve list order.  A play-over box will be issued to ensure that no chips are removed from play.

14.Loaning Chips

Players are not permitted to loan other players money with chips from the table.

15.Visibility of Chips

Players must ensure all chips are visible, with high denomination chips clearly on display.  Players have the right to ask other players how much they have in play.

16.Antes

Antes are not permitted during cash games. 

Seating, Reserving and Leaving

17.Reserve List

Once a table is filled a reserve list will be available and seats allocated in list order.

18.Taking Your Seat

Players have 10 minutes to claim their allocated seat before it is re-allocated.

19.Moving Tables

Players are permitted to move to different tables, provided their name is on the relevant reserve list, and they move in reserve list order.

20.Leaving Games

Players may leave games at any time, however, if the player returns to the same game, within 1 hour, they must sit down with the amount they left with, regardless of the table limits.

Other Rules

 21.Rake and Session Fees

An hourly session fee or rake will be charged.  Hourly Session fees will be paid in advance for the forthcoming hour, as requested by the Supervisor.  Rake is taken on a per pot basis.  Fees and Rakes vary and will be displayed in club and on the Genting Poker Series website.

22.Button

For cash games with the exception of Dealers Choice, the small blind will be off the button (player to immediate left of Dealer button), for Dealers Choice, the small blind will be on the button (the player with the Dealer button, is the small blind). Button position is determined by high card at the start of the game.

23.Straddles

Straddles are allowed in cash games with blinds of £1.00 / £2.00 or more.  Straddles must be done in betting order, and must be twice the Big Blind, or previous straddle.

24.Etiquette

The supervisor reserves the right to sanction or remove a player from the cash game in the event of the player acting in a manner deemed inappropriate or unsuitable for the game.

Acknowledgements

These rules are based on the TDA Rules (http://www.pokertda.com/poker-tda-rules/), incorporating some specific Genting rules, and the Board Irregularities sections from the International Federation of Poker  website http://int.pokerfed.org/rules

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